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Post by phaserlightshow on Nov 24, 2018 11:47:45 GMT -7
Hello everyone, I'm new but I love the FASA game and STSTCSOLDA is a great database for it. I'd like to create a gaming group with scenarios set during the Four Years War. Weapons will primarily be lasers and accelerator cannons. If anyone would like to join, please do so and state your intended "flagship". However, I am imposing a few restrictions in the group. For roleplay you can choose to be a first officer, etc. but being a captain is preferred.
FEDERATION
2x Constitution class
3x Loknar class (however I am a Loknar so it is only 2x)
4x Larson class 5x Anton class
KLINGON
5x D7A 7x D4
OTHER
4x Freighter w/ weapons 2x Gorn (of any kind)
My Role: Captain Jason Miller (USS Loknar, Loknar class)
Also, one question. What is the comparison between the Loknar and Constitution in battle abilities? Both of them seem a match for the other in battle and can take on three D7's at once by themselves but what is the comparison?
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Post by JAFisher44 on Nov 24, 2018 12:55:45 GMT -7
Since you are talking about a Four Years War campaign I'll assume you mean to compare the MkI Connie and the MkI Loknar.
First lets discuss offensive capabilities. The Constitution has 6 FL-6 lasers. These lasers have a max power of 3 and potential damage mod up to +2. This system uses firing chart H. The Loknar has 4 FL-4 lasers also with a max power of 3 and potential damage mod of +1. This system uses firing chart G.
The Constitution has 2 FAC-3 missiles which do 12 damage each on firing chart H. The Loknar Has 1 FAC-2 missile doing 10 damage on chart G
For beam weapons the Constitution is clearly superior. It's damage mod is 1 better at all ranges except where both ships have none, its firing chart is better or equal accuracy at all ranges, and it has 2 more than the Loknar. The Loknar's only possible point of advantage is that all of it's beams fire in the f/p/s arc meaning that it can always bring all beams to bear on any enemy that is not directly behind it. A Connie can only bring all beams to bear if the target is in its forward arc.
For missile weapons the Constitution is superior again in every category.
Up next is defensive capabilities. In this category the Loknar actually has some advantages. Being a newer design it benefits from a top of the line shield system that the Constitution will not be able to match till after the war. The Loknar has a FSH that provides up to 12 shield points at a 1/2 ratio. The Constitution's venerable system can only provide a maximum of 9 shield points at a power sapping 1/1 ratio. Unfortunately with the Loknar's limited power resources a Captain must carefully manage the shield system to take best advantage of it. After the shields are overcome the Constitution has quite a bit more ability to soak damage. The Constitution has 20 superstructure points vs the Loknar's 14 and 36 power vs the Loknar's 19.
It's hard to say which ship has the better defensive position as it is heavily dependent on the tactics of the fight. If the Loknar is able to use it's shields to stave off permanent damage it can get the upper hand but the Constitution is better able to handle damage that does get past the shields.
Finally, let's compare tactical capabilities. As stated before the Constitution has far more power to play with. Almost double. On the down side, though, it does have a 4/1 movement point ratio versus the Loknar's 3/1 and as stated above a terrible shield point ratio. With both of these ships power management will play a huge role. Neither of these ships have enough power to run everything at once. Though I'd say the Constitution, again, has the advantage here.
Overall, I'd say that given captains of equal skill the Constitution is a superior vessel and would usually defeat a Loknar in a fight. That being said, I suspect it would end up limping away from the majority of those confrontations.
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Post by phaserlightshow on Nov 24, 2018 13:15:33 GMT -7
Yeah I suppose you're right. I made a brainfart when I asked the question because the ships are more equal when both have phasers and photons. Also, do you think you'd want to join the group?
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Post by cowboy40 on Nov 24, 2018 18:19:14 GMT -7
Also if you are going to be using Constitution class vessels, you are limiting yourself to the first year of the war. The Anton and Connie classes were withdrawn from the battle lines, so they could try to explore a path around the Klingon Empire in an attempt to out flank the enemy....
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Post by cowboy40 on Nov 24, 2018 18:20:21 GMT -7
The Orion ships listed post date...FYW...aka 2260's
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Post by cowboy40 on Nov 24, 2018 18:27:26 GMT -7
Though I do love playing the Four Years War... The group that i game with, we use the supplement FASA #2218A The Four Years War... For alternatives and for some great ways to really challenge yourself in the era, go look at the ships you can find here...There is a list of ship types used in the FYW listed on page 27 Of #2218A. You can find all the Klingon types listed in the Klingon SRM, but only a few of the Federation types are listed in the Federation SRm but the link below has interpretations that are wonderful of the types used by Star Fleet in the war, and they make for great play!!!! Vintage Starships III have used the information for years to play out the FYW!!!
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Post by cowboy40 on Nov 24, 2018 23:12:40 GMT -7
Hmmmm In the Federation SRM, USS Republic (NCC-1373) was one of the first thirteen Constitution class cruisers that entered service in May, 2245 (reference stardate 1/8805 adjusted 57 years). She surived the war to be brought up to Mk. III standard around September, 2260 (reference stardate 2/0309). She would be listed as lost during January, 2265 (reference stardate 2/0801)....
Now for the Orion ships....We don't have information when the Lightning class entered service, but given the equipment she carries i wold still place her around the late 2250's into the 2260's; but the Wanderer entered service in January, 2274 (2/1701)
The FYW ran from late 2251 into early 2255....
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Post by phaserlightshow on Nov 25, 2018 9:14:23 GMT -7
Well thanks. I will remove the Orion cruisers and change the name of my ship. And if you want to join, just say so and say the ship you want. Based on what you said Connie's might not be the best for accuracy but they're damn fun to play. Still, they are the best so I am limiting to only two of them and I take a Loknar.
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Post by kmart494 on Nov 27, 2018 4:54:46 GMT -7
Is there an "official" history of the Four Years War?
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Post by tinker on Nov 27, 2018 5:56:21 GMT -7
Yes, FASA produced a supplement apply named "The Four Years War". You can see a copy of it pop up now and then on eBay. However, after the attention the Axanar project received, it is in higher demand now.
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Post by cowboy40 on Nov 27, 2018 7:59:33 GMT -7
Is there an "official" history of the Four Years War? It was originally sold as a part of a two book supplement. FASA #2218A The Four Years War was the second book that came with FASA #2218 Return to AxanarThey gave a similar treatment to the Romulans and that war as well with the supplements; FASA #2221 Old Soldiers Never Die and FASA #2221A The Romulan WarThese books were part of the rules system in FASA's STAR TREK: The Role Playing GAME, as was our beloved FASA #2003A STAR TREK: Starship Tactical Combat Simulator that we come here to talk about!
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Post by krebizfan on Nov 29, 2018 10:33:12 GMT -7
The Four Years War is comprised of many short essays, only a few of which have relevance to designing combat scenarios. Two of the major battles are too large to be played in STSTCS with hundreds of ships on each side. Plus the reason the Federation wins the war is credited to a suicidal Klingon desire to take on Federation bases with ships whose shields were damaged in earlier combat and not repaired.
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Post by walrusguy on Nov 30, 2018 7:54:38 GMT -7
I don't know if you're interested - but I've got a medium sized spreadsheet that has a list of all the battles in the FYW supplement...it's a prelude to (what will probably be) a large scenario book.
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Post by phaserlightshow on Dec 11, 2018 18:56:12 GMT -7
I don't know if you're interested - but I've got a medium sized spreadsheet that has a list of all the battles in the FYW supplement...it's a prelude to (what will probably be) a large scenario book. Would be nice, actually. Thanks.
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Deleted Member
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Post by Deleted on Dec 12, 2018 13:43:57 GMT -7
"Medium sized spreadsheet"? OK walrusguy, you have appealed to my inner accountant.
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Post by walrusguy on Dec 29, 2018 9:29:31 GMT -7
Ok - just getting back from holiday - I'll try and get this stuff cleaned up and ready for use.
(Medium sized being a preparation for filling in ALL the various ships with names and the like...but if spreadsheets are you thing - I got some DOOZIES!! The Master Ship List is over 98,000 lines long...and I still need to add thousands more spaces and holding places. But that's dwarfed by the sequential stardate spreadsheet...871,703 lines! My poor computer cant stand it if I try and make a change!)
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Post by cowboy40 on Dec 29, 2018 14:24:57 GMT -7
look forward to the sheet
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