Post by thescreamingswede on Aug 12, 2012 16:17:21 GMT -7
This is a running thread, like the others, on all the Gorn vessels I have built over the years. I'm going to start with the biggest Gorn ship ANYONE should ever build.....ever.
BH-3 CLASS XIV BATTLESHIP
Three way image to come....eventually
Gorn BH-3 Battleship
The lessons learned by the Gorn during their conflict with the Romulans were hard earned and even harder to accept. While their numerical superiority won them many of the earlier battles, the Romulan technological superiority simply could not be overcome, even with advanced knowledge gleaned from the several Romulan scout ships that they were able to capture beforehand. Once the Romulans were able to muster a larger force (but still considerably outnumbered) in the area, the Gorn began to lose more engagements than they won.
During the latter part of the war, the Gorn were getting desperate. They increased their industrial production to build current designs faster, but the numbers game wasnβt working for them anymore. They needed newer, technologically advanced designs to counter the Romulans. Very few new designs were rushed into production, however, since the advanced technology they needed was very slow to develop naturally. The Gorn turned to the only source they could to close the technology gap, the Romulans themselves.
Enamored with large ships with even larger weapon systems, the Gorn instantly fell in love with the Romulans biggest gun, the RPL-2. While they already had several RPL-1s on hand from ships captured before and in the beginning of the war, they were only able to copy and make slight improvements from reverse-engineering that weapon. What they needed was to capture an RPL-2 intact. After several attempts to corral and capture the larger Romulan vessels failed miserably, the Gorn were finally able to capture not one but two RPL-2s from a pair of V-7s caught off guard while making repairs in a nebula.
Once stripped from their respective ships, Gorn engineers planned to start tearing the Romulan plasma weapons apart to engineer newer, more powerful weapons of their own. Much to their surprise, however, the Gorn Hierarchy demanded the two new weapons be retrofitted to a vessel immediately. Dismayed, the Gorn engineers began to try and retrofit the big weapons onto the biggest vessel they had at the time, a brand new, upgraded version of the venerable BH-2.
The vessels space frame was already constructed when the pair of RPL-2s arrived; so there was a lot of modification needed in order to place the plasma weapons. With the heart of the vessel nearly completed, the only way the weapons could be mounted quickly was to place them at the outer edges on the bottom of the hull, however thatβs where the warp nacelles are normally, so the nacelles were moved outward and back on extended outriggers. With the engine supports moved back, the Gorn engineers took the opportunity to increase the designs firepower by adding additional weapons, especially to the port and starboard arcs.
The original BH-2 usually carries eight heavy blasters and eight medium energy torpedoes. The upgraded version the Gorn were planning was to carry a similar weapons load, but was to incorporate the latest weapons developments in the Gorn arsenal. The eight GBL-8 blasters were replaced with eight GD-3 heavy disruptors; a new technology that was gleaned from those first Romulan ships the Gorn had captured before the war. With the addition of the plasma weapons forcing the structural change, however, the Gorn took the opportunity to add an additional beam system and change up the firing arcs of the heavy hitting disruptors. Twelve GBL-1 light blasters were added to bolster the close in firepower.
The Gornβs original plan for outfitting this new upgraded version of the BH-2 was to replace the medium torpedoes with the newly developed high-yield GP-5 system, however a design flaw in the torpedoβs targeting system forced the engineers to use the improved GP-5 (now referred to as the GP-6), but the lack of sufficient GP-6 systems forced another change. Four of the GP-6 launchers were installed as planned, but the GP-4 torpedo systems had to be substituted for the remaining four. This turned out to be good, however, since the range of the GP-4 is fifty percent longer than that of the GP-6 and gave the new vessel respectable firepower in the 100,000 to 150,000 km range. The addition of the plasma weapons, however, forced a change in the torpedo arcs as well. With the intermix chambers for the plasma weapons in the way, ammunition access to the aft torpedo bays was cut off, so they were removed and placed forward instead. The multi-arc launchers were also forced into a fixed port/starboard arrangement.
With a new impulse drive system and a newly developed trinary-phase shielding system of decent power, the new experimental ship was completed. She was much heavier and larger than originally anticipated, tipping the scales at almost 300,000 tons and nearly 70 meters longer and 30 meters wider than the parent design. This altered her performance both at sublight and at warp, but the increased firepower was considered worth the price. Additionally, the newer design was vastly improved over the original. The harsh angles were replaced with smoother, flowing curves. This dramatically increased her structural strength as well; around 50% more. The ship was so radically different in appearance the Gorn decided to reclassify the ship and give it a new designation, the BH-3 (much like the Constitution/Enterprise change).
The vessel slipped its moorings around mid 2/3303, just a few months before the end of the war. With no time for a shakedown cruise, the new BH-3 headed straight for the front, alone. The Gorn high command was determined to prove their gamble in men and material worth the price; they were not to be disappointed. Three weeks later the ship encountered its prey, bloodying a small task force of six T-10 destroyers escorting a massive Z-1 Nova.
While the new Gorn warship was victorious, it revealed several flaws. First and foremost was the total lack of aft firing weaponry. The large size of the Romulan plasma units ate up a lot of room, leaving none left for sufficient ammunition storage for a rear torpedo-based system. The second flaw were the plasma weapons themselves. The Gorn only had two of them and were not likely to get any more since the war would come to a close a few weeks later. The production run of this new Gorn terror needed to address these problems and fast. Their solution was, shall we say, unique.
The second vessel, the forerunner of the production model, utilizes the stock Gorn plasma weapons that were developed from the reverse-engineered RPL-1s. The two extra energy torpedo mounts that were flipped to the forward position were removed and each replaced with the Gorn GPL-2. The two RPL-2s that the prototype carries have also been replaced with GPL-2s, giving the ship four plasma weapons in its arsenal.
The GPL-2s that have replaced the original RPL models are also a unique attempt to rectify the first shortcoming of this design. The intermix chambers of both models has been placed offset, moved inwards next to the chambers from the GPL units replacing the two removed GP-6s. A new bi-directional feed mechanism and a second tractor projector assembly has been placed opposite the original unit facing forward. This allows the BH-3 to fire two of its plasma weapons into the aft arc. While a space saving and ingenious compromise to the problem, the plasma weapon cannot be fired forwards and backwards at the same time.
The other flaw that was revealed in that first encounter was the ships woefully inadequate power grid. While the impulse drive is fairly massive and produces decent power, it is also brand new and its reliability is still questionable. The warp drive, though a tried and true system, is simply not up to the task of providing power for all the needed systems. Its performance is lackluster and quite burdened under this ships massive weight and size. If this ship is to keep pace with the Romulans, the Gorn must find a solution to the engine problem, and soon.
The prototype is still in operation with both its Romulan plasma weapons intact. The Gorn have been able to produce one of the C variant production models per year. The hold up is the production of the plasma weapons. Since each ship needs four, the company building them has been hard pressed to keep up. It is estimated that at least five of these vessels are currently in operation, but the actual number is still unknown.
Model B
CONSTRUCTION DATA
Model Number: B
Date Entering Service: 2/3303
Number Constructed: 1
HULL DATA
Superstructure: 73
Damage Chart: C
SIZE: Length: 364m
Width: 182m
Height: 80m
Mass: 285,740mt
CARGO: Cargo Units: 5,000SCU
Cargo Capacity: 25,000mt
Landing Capability: None
EQUIPMENT DATA
Control Computer Type: 1GG
Transporters 6 Man Std: 6
22 Man Emergency: 6
20 Man Troop: 6
Cargo: 2
Cloaking Device Type: None
Power to Arm: N/A
OTHER DATA
Crew: 550
Passengers: 40
Shuttlecraft: 10
ENGINES AND POWER DATA
Total Power Units Available: 80
Movement Point Ratio: 6 to 1
Warp Engine Type: GWF-1
Number: 2
Power Units Available: 26ea.
Stress Charts: M/O
Maximum Safe Cruising Speed: Warp 6
Emergency Speed: Warp 7
Impulse Engine Type: GIG-2
Power Units Available: 28
WEAPONS AND FIRING DATA
Beam Weapon Type: GD-3
Number: 8
Firing Arcs: 2p-4f-2s
Firing Chart: X
Maximum Power: 9
Damage Modifiers: 3 1 to 5
2 6 to 18
1 19 to 22
Beam Weapon Type: GBL-1
Number: 12
Firing Arcs: 3p-6f-3s
Firing Chart: B
Maximum Power: 4
Damage Modifiers: 3 None
2
1
Missile Weapon Type: GP-6
Number: 4
Firing Arcs: 1p-2f-1s
Firing Chart: H
Power to Arm: 3
Damage: 20
Missile Weapon Type: GP-4
Number: 4
Firing Arcs: 4f
Firing Chart: K
Power to Arm: 2
Damage: 16
Missile Weapon Type: *RPL-2*
Number: 2
Firing Arcs: Fwd
Firing Chart: M
Power to Arm: 15
Damage: Chart RPL-2
SHIELDS DATA
Deflector Shield Type: GSP
Shield Point Ratio: 1 to 3
Maximum Shield Power: 15
COMBAT EFFICIENCY
D: 180.89
WDF: 126.6
Model C
CONSTRUCTION DATA
Model Number: C
Date Entering Service: 2/3512.
Number Constructed: 6
HULL DATA
Superstructure: 75
Damage Chart: C
SIZE: Length: 364m
Width: 182m
Height: 80m
Mass: 287,940mt
CARGO: Cargo Units: 5,000SCU
Cargo Capacity: 25,000mt
Landing Capability: None
EQUIPMENT DATA
Control Computer Type: 1GG
Transporters 6 Man Std: 6
22 Man Emergency: 6
20 Man Troop: 6
Cargo: 2
Cloaking Device Type: None
Power to Arm: N/A
OTHER DATA
Crew: 550
Passengers: 40
Shuttlecraft: 10
ENGINES AND POWER DATA
Total Power Units Available: 80
Movement Point Ratio: 6 to 1
Warp Engine Type: GWF-1
Number: 2
Power Units Available: 26ea.
Stress Charts: M/O
Maximum Safe Cruising Speed: Warp 6
Emergency Speed: Warp 7
Impulse Engine Type: GIG-2
Power Units Available: 28
WEAPONS AND FIRING DATA
Beam Weapon Type: GD-3
Number: 8
Firing Arcs: 2p-4f-2s
Firing Chart: X
Maximum Power: 9
Damage Modifiers: 3 1 to 5
2 6 to 18
1 19 to 22
Beam Weapon Type: GBL-1
Number: 12
Firing Arcs: 3p-6f-3s
Firing Chart: B
Maximum Power: 4
Damage Modifiers: 3 None
2
1
Missile Weapon Type: GP-6
Number: 4
Firing Arcs: 1p-1s
Firing Chart: H
Power to Arm: 3
Damage: 20
Missile Weapon Type: GP-4
Number: 4
Firing Arcs: 4f
Firing Chart: K
Power to Arm: 2
Damage: 16
Missile Weapon Type: GPL-2
Number: 4
Firing Arcs: 2f-*2f-a
Firing Chart: I
Power to Arm: 12
Damage: Chart GPL-2
SHIELDS DATA
Deflector Shield Type: GSP
Shield Point Ratio: 1 to 3
Maximum Shield Power: 15
COMBAT EFFICIENCY
D: 183.75
WDF: 118.8
* Two of the plasma weapons have a forward and a rearward launch mechanism. They share a common intermix chamber, but have two separate tractor field generators. The weapon cannot be fired in both directions at the same time. Only forward or only backwards.
Model D
CONSTRUCTION DATA
Model Number: D
Date Entering Service: 2/4300.
Number Constructed: 4
HULL DATA
Superstructure: 77
Damage Chart: C
SIZE: Length: 364m
Width: 182m
Height: 80m
Mass: 291,180mt
CARGO: Cargo Units: 5,000SCU
Cargo Capacity: 25,000mt
Landing Capability: None
EQUIPMENT DATA
Control Computer Type: 1GG
Transporters 6 Man Std: 6
22 Man Emergency: 6
20 Man Troop: 6
Cargo: 2
Cloaking Device Type: None
Power to Arm: N/A
OTHER DATA
Crew: 550
Passengers: 40
Shuttlecraft: 10
ENGINES AND POWER DATA
Total Power Units Available: 80
Movement Point Ratio: 6 to 1
Warp Engine Type: GWF-1
Number: 2
Power Units Available: 26ea.
Stress Charts: M/O
Maximum Safe Cruising Speed: Warp 6
Emergency Speed: Warp 7
Impulse Engine Type: GIG-2
Power Units Available: 28
WEAPONS AND FIRING DATA
Beam Weapon Type: GD-3
Number: 8
Firing Arcs: 2p-4f-2s
Firing Chart: X
Maximum Power: 9
Damage Modifiers: 3 1 to 5
2 6 to 18
1 19 to 22
Beam Weapon Type: GBL-2
Number: 12
Firing Arcs: 3p-6f-3s
Firing Chart: G
Maximum Power: 4
Damage Modifiers: 3 None
2
1
Missile Weapon Type: GP-6
Number: 4
Firing Arcs: 1p-1s
Firing Chart: H
Power to Arm: 3
Damage: 20
Missile Weapon Type: GP-4
Number: 4
Firing Arcs: 4f
Firing Chart: K
Power to Arm: 2
Damage: 16
Missile Weapon Type: GPL-2
Number: 4
Firing Arcs: 2f-*2f-a
Firing Chart: I
Power to Arm: 12
Damage: Chart GPL-2
SHIELDS DATA
Deflector Shield Type: GSP
Shield Point Ratio: 1 to 3
Maximum Shield Power: 15
COMBAT EFFICIENCY
D: 186.61
WDF: 123.6
* Two of the plasma weapons have a forward and a rearward launch mechanism. They share a common intermix chamber, but have two separate tractor field generators. The weapon cannot be fired in both directions at the same time. Only forward or only backwards.
The Gorn Plasma Weapon (GPL-2)
Range/Damage/Graze
1/26/13
2/26/13
3/24/12
4/20/10
5/20/10
6/16/8
7/16/8
8/12/6
9/12/6
10/8/4
11/4/2
12/4/2
WDF=6.9
Close up of the Romulan RPL-2 on the BH-3 prototype
The Mini
The mini is a Battletech Farragut battleship with parts modified to support bar stock styrene nacelles. The rear has also been changed by adding shaped metal sprues that the metal parts came off of. I will detail this build further in the modelling section.
theSwede
BH-3 CLASS XIV BATTLESHIP
Three way image to come....eventually
Gorn BH-3 Battleship
The lessons learned by the Gorn during their conflict with the Romulans were hard earned and even harder to accept. While their numerical superiority won them many of the earlier battles, the Romulan technological superiority simply could not be overcome, even with advanced knowledge gleaned from the several Romulan scout ships that they were able to capture beforehand. Once the Romulans were able to muster a larger force (but still considerably outnumbered) in the area, the Gorn began to lose more engagements than they won.
During the latter part of the war, the Gorn were getting desperate. They increased their industrial production to build current designs faster, but the numbers game wasnβt working for them anymore. They needed newer, technologically advanced designs to counter the Romulans. Very few new designs were rushed into production, however, since the advanced technology they needed was very slow to develop naturally. The Gorn turned to the only source they could to close the technology gap, the Romulans themselves.
Enamored with large ships with even larger weapon systems, the Gorn instantly fell in love with the Romulans biggest gun, the RPL-2. While they already had several RPL-1s on hand from ships captured before and in the beginning of the war, they were only able to copy and make slight improvements from reverse-engineering that weapon. What they needed was to capture an RPL-2 intact. After several attempts to corral and capture the larger Romulan vessels failed miserably, the Gorn were finally able to capture not one but two RPL-2s from a pair of V-7s caught off guard while making repairs in a nebula.
Once stripped from their respective ships, Gorn engineers planned to start tearing the Romulan plasma weapons apart to engineer newer, more powerful weapons of their own. Much to their surprise, however, the Gorn Hierarchy demanded the two new weapons be retrofitted to a vessel immediately. Dismayed, the Gorn engineers began to try and retrofit the big weapons onto the biggest vessel they had at the time, a brand new, upgraded version of the venerable BH-2.
The vessels space frame was already constructed when the pair of RPL-2s arrived; so there was a lot of modification needed in order to place the plasma weapons. With the heart of the vessel nearly completed, the only way the weapons could be mounted quickly was to place them at the outer edges on the bottom of the hull, however thatβs where the warp nacelles are normally, so the nacelles were moved outward and back on extended outriggers. With the engine supports moved back, the Gorn engineers took the opportunity to increase the designs firepower by adding additional weapons, especially to the port and starboard arcs.
The original BH-2 usually carries eight heavy blasters and eight medium energy torpedoes. The upgraded version the Gorn were planning was to carry a similar weapons load, but was to incorporate the latest weapons developments in the Gorn arsenal. The eight GBL-8 blasters were replaced with eight GD-3 heavy disruptors; a new technology that was gleaned from those first Romulan ships the Gorn had captured before the war. With the addition of the plasma weapons forcing the structural change, however, the Gorn took the opportunity to add an additional beam system and change up the firing arcs of the heavy hitting disruptors. Twelve GBL-1 light blasters were added to bolster the close in firepower.
The Gornβs original plan for outfitting this new upgraded version of the BH-2 was to replace the medium torpedoes with the newly developed high-yield GP-5 system, however a design flaw in the torpedoβs targeting system forced the engineers to use the improved GP-5 (now referred to as the GP-6), but the lack of sufficient GP-6 systems forced another change. Four of the GP-6 launchers were installed as planned, but the GP-4 torpedo systems had to be substituted for the remaining four. This turned out to be good, however, since the range of the GP-4 is fifty percent longer than that of the GP-6 and gave the new vessel respectable firepower in the 100,000 to 150,000 km range. The addition of the plasma weapons, however, forced a change in the torpedo arcs as well. With the intermix chambers for the plasma weapons in the way, ammunition access to the aft torpedo bays was cut off, so they were removed and placed forward instead. The multi-arc launchers were also forced into a fixed port/starboard arrangement.
With a new impulse drive system and a newly developed trinary-phase shielding system of decent power, the new experimental ship was completed. She was much heavier and larger than originally anticipated, tipping the scales at almost 300,000 tons and nearly 70 meters longer and 30 meters wider than the parent design. This altered her performance both at sublight and at warp, but the increased firepower was considered worth the price. Additionally, the newer design was vastly improved over the original. The harsh angles were replaced with smoother, flowing curves. This dramatically increased her structural strength as well; around 50% more. The ship was so radically different in appearance the Gorn decided to reclassify the ship and give it a new designation, the BH-3 (much like the Constitution/Enterprise change).
The vessel slipped its moorings around mid 2/3303, just a few months before the end of the war. With no time for a shakedown cruise, the new BH-3 headed straight for the front, alone. The Gorn high command was determined to prove their gamble in men and material worth the price; they were not to be disappointed. Three weeks later the ship encountered its prey, bloodying a small task force of six T-10 destroyers escorting a massive Z-1 Nova.
While the new Gorn warship was victorious, it revealed several flaws. First and foremost was the total lack of aft firing weaponry. The large size of the Romulan plasma units ate up a lot of room, leaving none left for sufficient ammunition storage for a rear torpedo-based system. The second flaw were the plasma weapons themselves. The Gorn only had two of them and were not likely to get any more since the war would come to a close a few weeks later. The production run of this new Gorn terror needed to address these problems and fast. Their solution was, shall we say, unique.
The second vessel, the forerunner of the production model, utilizes the stock Gorn plasma weapons that were developed from the reverse-engineered RPL-1s. The two extra energy torpedo mounts that were flipped to the forward position were removed and each replaced with the Gorn GPL-2. The two RPL-2s that the prototype carries have also been replaced with GPL-2s, giving the ship four plasma weapons in its arsenal.
The GPL-2s that have replaced the original RPL models are also a unique attempt to rectify the first shortcoming of this design. The intermix chambers of both models has been placed offset, moved inwards next to the chambers from the GPL units replacing the two removed GP-6s. A new bi-directional feed mechanism and a second tractor projector assembly has been placed opposite the original unit facing forward. This allows the BH-3 to fire two of its plasma weapons into the aft arc. While a space saving and ingenious compromise to the problem, the plasma weapon cannot be fired forwards and backwards at the same time.
The other flaw that was revealed in that first encounter was the ships woefully inadequate power grid. While the impulse drive is fairly massive and produces decent power, it is also brand new and its reliability is still questionable. The warp drive, though a tried and true system, is simply not up to the task of providing power for all the needed systems. Its performance is lackluster and quite burdened under this ships massive weight and size. If this ship is to keep pace with the Romulans, the Gorn must find a solution to the engine problem, and soon.
The prototype is still in operation with both its Romulan plasma weapons intact. The Gorn have been able to produce one of the C variant production models per year. The hold up is the production of the plasma weapons. Since each ship needs four, the company building them has been hard pressed to keep up. It is estimated that at least five of these vessels are currently in operation, but the actual number is still unknown.
Model B
CONSTRUCTION DATA
Model Number: B
Date Entering Service: 2/3303
Number Constructed: 1
HULL DATA
Superstructure: 73
Damage Chart: C
SIZE: Length: 364m
Width: 182m
Height: 80m
Mass: 285,740mt
CARGO: Cargo Units: 5,000SCU
Cargo Capacity: 25,000mt
Landing Capability: None
EQUIPMENT DATA
Control Computer Type: 1GG
Transporters 6 Man Std: 6
22 Man Emergency: 6
20 Man Troop: 6
Cargo: 2
Cloaking Device Type: None
Power to Arm: N/A
OTHER DATA
Crew: 550
Passengers: 40
Shuttlecraft: 10
ENGINES AND POWER DATA
Total Power Units Available: 80
Movement Point Ratio: 6 to 1
Warp Engine Type: GWF-1
Number: 2
Power Units Available: 26ea.
Stress Charts: M/O
Maximum Safe Cruising Speed: Warp 6
Emergency Speed: Warp 7
Impulse Engine Type: GIG-2
Power Units Available: 28
WEAPONS AND FIRING DATA
Beam Weapon Type: GD-3
Number: 8
Firing Arcs: 2p-4f-2s
Firing Chart: X
Maximum Power: 9
Damage Modifiers: 3 1 to 5
2 6 to 18
1 19 to 22
Beam Weapon Type: GBL-1
Number: 12
Firing Arcs: 3p-6f-3s
Firing Chart: B
Maximum Power: 4
Damage Modifiers: 3 None
2
1
Missile Weapon Type: GP-6
Number: 4
Firing Arcs: 1p-2f-1s
Firing Chart: H
Power to Arm: 3
Damage: 20
Missile Weapon Type: GP-4
Number: 4
Firing Arcs: 4f
Firing Chart: K
Power to Arm: 2
Damage: 16
Missile Weapon Type: *RPL-2*
Number: 2
Firing Arcs: Fwd
Firing Chart: M
Power to Arm: 15
Damage: Chart RPL-2
SHIELDS DATA
Deflector Shield Type: GSP
Shield Point Ratio: 1 to 3
Maximum Shield Power: 15
COMBAT EFFICIENCY
D: 180.89
WDF: 126.6
Model C
CONSTRUCTION DATA
Model Number: C
Date Entering Service: 2/3512.
Number Constructed: 6
HULL DATA
Superstructure: 75
Damage Chart: C
SIZE: Length: 364m
Width: 182m
Height: 80m
Mass: 287,940mt
CARGO: Cargo Units: 5,000SCU
Cargo Capacity: 25,000mt
Landing Capability: None
EQUIPMENT DATA
Control Computer Type: 1GG
Transporters 6 Man Std: 6
22 Man Emergency: 6
20 Man Troop: 6
Cargo: 2
Cloaking Device Type: None
Power to Arm: N/A
OTHER DATA
Crew: 550
Passengers: 40
Shuttlecraft: 10
ENGINES AND POWER DATA
Total Power Units Available: 80
Movement Point Ratio: 6 to 1
Warp Engine Type: GWF-1
Number: 2
Power Units Available: 26ea.
Stress Charts: M/O
Maximum Safe Cruising Speed: Warp 6
Emergency Speed: Warp 7
Impulse Engine Type: GIG-2
Power Units Available: 28
WEAPONS AND FIRING DATA
Beam Weapon Type: GD-3
Number: 8
Firing Arcs: 2p-4f-2s
Firing Chart: X
Maximum Power: 9
Damage Modifiers: 3 1 to 5
2 6 to 18
1 19 to 22
Beam Weapon Type: GBL-1
Number: 12
Firing Arcs: 3p-6f-3s
Firing Chart: B
Maximum Power: 4
Damage Modifiers: 3 None
2
1
Missile Weapon Type: GP-6
Number: 4
Firing Arcs: 1p-1s
Firing Chart: H
Power to Arm: 3
Damage: 20
Missile Weapon Type: GP-4
Number: 4
Firing Arcs: 4f
Firing Chart: K
Power to Arm: 2
Damage: 16
Missile Weapon Type: GPL-2
Number: 4
Firing Arcs: 2f-*2f-a
Firing Chart: I
Power to Arm: 12
Damage: Chart GPL-2
SHIELDS DATA
Deflector Shield Type: GSP
Shield Point Ratio: 1 to 3
Maximum Shield Power: 15
COMBAT EFFICIENCY
D: 183.75
WDF: 118.8
* Two of the plasma weapons have a forward and a rearward launch mechanism. They share a common intermix chamber, but have two separate tractor field generators. The weapon cannot be fired in both directions at the same time. Only forward or only backwards.
Model D
CONSTRUCTION DATA
Model Number: D
Date Entering Service: 2/4300.
Number Constructed: 4
HULL DATA
Superstructure: 77
Damage Chart: C
SIZE: Length: 364m
Width: 182m
Height: 80m
Mass: 291,180mt
CARGO: Cargo Units: 5,000SCU
Cargo Capacity: 25,000mt
Landing Capability: None
EQUIPMENT DATA
Control Computer Type: 1GG
Transporters 6 Man Std: 6
22 Man Emergency: 6
20 Man Troop: 6
Cargo: 2
Cloaking Device Type: None
Power to Arm: N/A
OTHER DATA
Crew: 550
Passengers: 40
Shuttlecraft: 10
ENGINES AND POWER DATA
Total Power Units Available: 80
Movement Point Ratio: 6 to 1
Warp Engine Type: GWF-1
Number: 2
Power Units Available: 26ea.
Stress Charts: M/O
Maximum Safe Cruising Speed: Warp 6
Emergency Speed: Warp 7
Impulse Engine Type: GIG-2
Power Units Available: 28
WEAPONS AND FIRING DATA
Beam Weapon Type: GD-3
Number: 8
Firing Arcs: 2p-4f-2s
Firing Chart: X
Maximum Power: 9
Damage Modifiers: 3 1 to 5
2 6 to 18
1 19 to 22
Beam Weapon Type: GBL-2
Number: 12
Firing Arcs: 3p-6f-3s
Firing Chart: G
Maximum Power: 4
Damage Modifiers: 3 None
2
1
Missile Weapon Type: GP-6
Number: 4
Firing Arcs: 1p-1s
Firing Chart: H
Power to Arm: 3
Damage: 20
Missile Weapon Type: GP-4
Number: 4
Firing Arcs: 4f
Firing Chart: K
Power to Arm: 2
Damage: 16
Missile Weapon Type: GPL-2
Number: 4
Firing Arcs: 2f-*2f-a
Firing Chart: I
Power to Arm: 12
Damage: Chart GPL-2
SHIELDS DATA
Deflector Shield Type: GSP
Shield Point Ratio: 1 to 3
Maximum Shield Power: 15
COMBAT EFFICIENCY
D: 186.61
WDF: 123.6
* Two of the plasma weapons have a forward and a rearward launch mechanism. They share a common intermix chamber, but have two separate tractor field generators. The weapon cannot be fired in both directions at the same time. Only forward or only backwards.
The Gorn Plasma Weapon (GPL-2)
Range/Damage/Graze
1/26/13
2/26/13
3/24/12
4/20/10
5/20/10
6/16/8
7/16/8
8/12/6
9/12/6
10/8/4
11/4/2
12/4/2
WDF=6.9
Close up of the Romulan RPL-2 on the BH-3 prototype
The Mini
The mini is a Battletech Farragut battleship with parts modified to support bar stock styrene nacelles. The rear has also been changed by adding shaped metal sprues that the metal parts came off of. I will detail this build further in the modelling section.
theSwede