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Post by trynda1701 on Jan 1, 2023 15:17:56 GMT -7
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Post by rabid on Jan 6, 2023 16:45:10 GMT -7
I didn't get my first copy until about 1990. We unpopped all the ships from the card backing and imagined a massive fleet battle...then we looked at the rules and tried something smaller.
So much fun, so many memories! After all these years there is still community around this game, creating and building more. I for one hope to teach it to my kids when they are old enough.
Live Long and Prosper, FASA!
Funny how an old game can have so many devotees.
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Post by starcruiser on Jan 6, 2023 20:36:18 GMT -7
Would be nice to see it come back after 40 years - but the cost for a license would bankrupt the 'new' FASA in a heartbeat...
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Post by trynda1701 on Jan 7, 2023 10:49:28 GMT -7
rabid and starcruiserYeah, it's great that the STSTCS game STILL has an active community, whether they're still playing games face to face or remotely, or designing ships, whether it's here, on Facebook, walrusguy s' site, or elsewhere. And while it'd be great to see a new version, I think whether you play the game as standard, or use your own or others' House Rules, the fact that it's still being played is a testament to the designers of the game. As you said rabid, live long and prosper, both to the FASA STSTCS and RPG games!
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Post by kaisernathan1701 on Jan 8, 2023 20:50:55 GMT -7
Happy 40th Fasa Trek
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Post by cowboy40 on Jan 28, 2023 11:46:29 GMT -7
Yes and I remember starting to play it way back when. I played it all the way up until now. We have a group here in our church that does RPG games and FASA Star Trek is in our rotation. We play it at least once a month. It is good to see this version of STAR TREK still going strong. Back in the day this was pretty much what we had: it became our cannon universe. I still love it because it somehow seemed more realistic thin what we started to get from TNG era. It still had the same feel as the "Cold War" that ran through TOS...It also felt more like the old west with the "Triangle" being truly the FRONTIER...a lawless area that Civilization was just starting to come into...It felt like dealing with what could really be like out there...It dealt with the ideas of war and how to deal with them in ways that wouldn't go hot....while at the same time you could explore this big old universe.
It had something for all of us who wanted to be an explorer, a warrior, an admiral, or just even a pirate..It had the feel of what TOS was...by playing in this frontier...it truly lead us to discover the "Undiscovered County" in our imagination..
By playing the modules and adventures, it also taught us how to write our "science fiction" in the Trek universe...
Over the run of it's license, FASA kept us in a consistent and cohesive universe and plots. They gave us an expansion of TOS that was well done...
That is why this is still my favorite telling of the TOS and TMP era timelines. Though when it tried to branch out into the TNG era it started to struggle, but that was because we didn't have consistency even in the pro9duction the Next Generation series. Source material kept changing and so on.
Just my thoughts on this subject..
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