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Post by bearnoceros on Sept 16, 2020 9:11:35 GMT -7
Hello!
I'm brand new here and new to the game, too.
Is anyone playing this on Roll20? I've run several tabletop games on the Roll20 system with great success.
Thanks for keeping this alive!
Be well.
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Post by trynda1701 on Sept 16, 2020 12:40:55 GMT -7
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Post by thescreamingswede on Sept 16, 2020 13:43:06 GMT -7
I've only done Battletech on Roll20 and have NEVER come across the Star Trek combat game. I don't know enough about Roll20 to set anything up either.
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Post by bearnoceros on Sept 16, 2020 15:08:12 GMT -7
I'm confident that I could set it up. I mostly need to learn to play first. Just wondered if anyone else had the idea and tried it.
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Post by bearnoceros on Sept 16, 2020 15:09:09 GMT -7
I've only done Battletech on Roll20 and have NEVER come across the Star Trek combat game. I don't know enough about Roll20 to set anything up either. BattleTech! Do you know about MegaMek? A friend and I have an ongoing multiplayer campaign using MekHQ. Highly recommend it.
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Post by SITZKRIEG! on Sept 16, 2020 17:03:55 GMT -7
I haven't seen it played but I only recently started gaming digitally in that sense (i.e. tabletop replacement). I don't see anything inherent to STSTCSOLDA that wouldn't allow it to happen. Even if there isn't a premade module, you can just use a generic hex grid and roll on screen (and then refer to the tables yourself).
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Post by thescreamingswede on Sept 17, 2020 8:27:50 GMT -7
I've only done Battletech on Roll20 and have NEVER come across the Star Trek combat game. I don't know enough about Roll20 to set anything up either. BattleTech! Do you know about MegaMek? A friend and I have an ongoing multiplayer campaign using MekHQ. Highly recommend it. I do, but I don't normally game online so it is alien to me. I don't even play Mechwarrior Online. Playing Btech on Roll20 was while we were under quarantine. We have since resumed regular play while taking the appropriate precautions. I have restarted my Star Trek Online play, but I don't like the power creep in the game. It's like the developers want everyone to build super weapons and outfit superships. I just like cruising the galaxy doing the little patrol missions and occasionally some storyline work, but I usually abandon characters once they hit level 65 and start over. Too much pew pew bang bang and not enough of what made Star Trek appealing to me.
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Post by SITZKRIEG! on Sept 17, 2020 9:38:10 GMT -7
What's the max level for STO characters now? I tried getting into it but the whole MMO style gameplay just isn't my thing in that I find it simultaneously overly automated yet clunky. I like some of their ships though.
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Post by thescreamingswede on Sept 17, 2020 21:54:04 GMT -7
I think 65 is the highest you can go, but you get different accolades that stack at that point. The game is designed with an irritating power creep that if you don't follow a preset formula to build super weapons you usually have a rough time in the higher levels. Since meta-gaming and building super ships isn't my thing, I usually have to slug my way through fights and respawn occasionally, which is almost every damn mission. Generally speaking, most missions are set up as continuous battles:
Objective One: approach planet Objective two: talk to (insert potential enemy here) Objective three: defeat enemy (usually 1 to 5 squadrons) because you can't talk your way past them (they are almost always unwilling to be reasonable) Objective four: beam to planet Objective five: Go to various navigation points and defeat enemies (4 to 6 groups) because there isn't any way around them. Objective six: scan this or that, or flip some switch, or perform the basic function needed to advance a storyline that wouldn't normally involve killing a thousand people on three starships. Objective seven: defeat enemies to get back to beam point (four to six groups) because they always have squadrons of soldiers just waiting to pounce after the fact. Objective eight: Defeat enemy vessels to escape system (again, usually 1 to 5 groups of 1 to 3 ships) because you know they just have fleets of ships just hanging around.
blah blah blah.
Only a few missions have I ever been able to just slip past the enemy vessels or troops and perform the only vital function of the whole mission. It's like the writers took notes from a Quentin Tarantino movie with the number of Klingon/Romulan/Gorn/Nausican/Orion/Tholian/Elachi/Alt. Universe Terran Empire/etc. NPCs you have to kill. I think the average body count for a single mission equals several thousand, especially if you take the average crew of any average cruiser sized vessel and blast it into oblivion.
It gets tedious, and kinda boring. But yeah. I have loads of fun making ships I can't afford to buy the parts to make. Most of the ship parts are Pay to Play. Same with the uniforms. TOS, Terran Empire, some of the more subtle variations of the TNG/VOY/DS9 uniforms. Anything related to Seven of Nine also comes at Premium Zen (Perfect World's in game cash which you have to pay real cash to get). You occasionally get Dilithium from missions and such, but you need tons of the shit to buy anything worth while. Dilithium can be purchased for real cash though.
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Post by bearnoceros on Sept 18, 2020 7:10:52 GMT -7
I would add the caveat that if you join a fleet you can advance without paying for upgrades. The advancement is rank based, so you're stuck playing at whatever rank your lowest fleet member is if you don't want to have them blown into dust immediately. STO is much more fun with real people in the other ships and as your away team. PvE becomes a team game rather than a loot fest with strangers.
Taken as a Star Trek experience, it's pretty damn good for being free.
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Post by Gorn on Mar 22, 2021 11:07:29 GMT -7
I didn't like roll 20 for a D&D game I've been playing with my local friends. Hence putting up the TableTop Simulator thread from STEAM.
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Post by kevinh on Jan 23, 2022 20:46:42 GMT -7
I run a star trek rpg game on Roll20 with the voice chat through Discord. I tend to use a ton of maps and rooms and such. The first season of my game I ran a full blown Fleet tactical battle. 6 players two fleets each player had command of nine ships. It was smooth and ran like any table top fleet game. The added effect was that ships could fly over or under each other.
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Post by JAFisher44 on Jan 25, 2022 0:14:36 GMT -7
I stopped playing STO when I dropped a real $ to buy the Oddysey pack and the Tempest Patrol Escort Refit and then a few months later they upped to Tier 6 and suddenly the ships I paid cash for were basically useless. I had the option to pay more $ for a token to upgrade them to T5+ but that isn't even a full T6 and isn't even account wide. STO is a naked cash grab pay to win game and I'm glad I cut and run when I did.
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