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Post by thescreamingswede on Feb 15, 2013 14:50:52 GMT -7
INTRODUCTION
The Valhallen Stellar Concordat was another race I developed for further adventures in my Star Trek RPG. It was obvious by the name that they were space Vikings. Descendants of the Norse tribes, the V.S.C. draws it's origins from Star Trek's Preservers, the ancient race mentioned in the episode "The Paradise Syndrome".
The Valhallen history started with the demise of a colony on the east coast of Canada called L'Anse aux Meadows, a Viking settlement from around 1000AD. The Preservers rescued the settlers from there and several other Viking settlements in Vinland (now Greenland) and transplanted them on a distant planet on the far side of the Triangle area (behind the Romulan/Klingon border). The repatriated colonies grew to tame that world and carried on into space.
Long time rivals of both the Romulans and the Klingons, I was able to use them in missions against both Romulan and Klingon characters.
The campaign eventually saw a treaty and formal relations between the Valhallens and the Federation. These relations were strained when the Khitomer Accords were signed, but war never broke out between any of the factions.
The Valhallen Stellar Concordat, while having a space navy of considerable strength, utilizes only five or six hull designs with a scant few variations. This simplicity solves several major dilemmas facing any space borne fleet, the most important of which is logistics. With only a few designs and a few variations of each, it is much easier to maintain a supply of common parts for a large portion of the fleet. With space onboard these Spartan style vessels at a premium; a simplified logistics is almost a must.
The Valhallen design their ships primarily for combat. While consummate explorers, they are like their ancestors, a warrior race. These ships are tight for space, and come with a minimum of luxuries. Most of the crew share a common barracks style quarters. Even the officers share amenities. Only the Captain has his own cabin, and it too reflects the rest of the ships interior, small. The lifestyle of the Valhallen makes service on these ships bearable, however. It isnβt much different than home.
NOTE: These reports are brief and not in the order they were originally presented.
theSwede
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Post by thescreamingswede on Feb 15, 2013 14:54:07 GMT -7
Warserpent Class VII FrigateWarserpent Class VII Frigate Even for a Valhallen, the Warserpent frigates are small, cramped, uncomfortable vessels to serve on. However, the Warserpent is one of the most sought after duty stations in the Valhallen navy. These vessels, next to the Riga, see the most action, especially between the VSC and the Klingon border. The chances for glory are very high. The sharply angled hull shares a similarity to the Riga destroyer. This feature gives the ship a better chance to deflect incoming fire thus reducing the potential for damage. What sets this vessel apart though, is its twin warp generators, which project out the rear of the main hull. They are protected by several layers of armour and are well shielded. They may look like a tempting target, but in reality they are the most protected part of the ship. Designed for heavy combat, the Warserpent carries a lethal combination of four antiproton rifles and a single, long-range fusion beam. This combination provides devastating firepower in the medium to close range band, and is utterly devastating when used at point blank range. One antiproton rifle can generate enough firepower to destroy smaller vessels in a single volley. CONSTRUCTION DATA Model Number: A Date Entering Service: 2/2101 Number Constructed: 650 HULL DATA Superstructure: 20 Damage Chart: C SIZE: Length: 190m Width: 125m Height: 44m Mass: 99,300mt CARGO: Cargo Units: 50SCU Cargo Capacity: 2500mt Landing Capability: None EQUIPMENT DATA Control Computer Type: VCE Transporters 5 Person: 2 20 Person Emergency: 2 ** Troop: 0 Cargo: 1 OTHER DATA Crew: 100 Passengers: 0 Shuttlecraft: 1 ENGINES AND POWER DATA Total Power Units Available: 56 Movement Point Ratio: 3 to 1 Warp Engine Type: VWG-2 Number: 2 Power Units Available: 22ea. Stress Charts: D/G Maximum Safe Cruising Speed: Warp 9 Emergency Speed: Warp 10 Impulse Engine Type: VSLD-2 Power Units Available: 12 WEAPONS AND FIRING DATA Beam Weapon Type: VFB-4 Number: 1 Firing Arcs: Fwd Firing Chart: Y Maximum Power: 6 Damage Modifiers: 8 1 to 8 4 9 to 16 2 17 to 24 Beam Weapon Type: MAPR Number: 4 Firing Arcs: 2fp-2fs Firing Chart: S Power to Arm: 5 Damage: See Chart SHIELDS DATA Deflector Shield Type: VSH Shield Point Ratio: 1 to 3 Maximum Shield Power: 18 CONBAT EFFICIENCY D: 135.1 WDF: 63.7
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Post by kaisernathan1701 on Feb 15, 2013 14:59:14 GMT -7
Cool concept
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Post by thescreamingswede on Feb 17, 2013 18:59:01 GMT -7
Riga Class V Destroyer(Drawing by theSwede. Small components from Vance's took kits) The Riga class destroyer is the most common vessel in the Valhallen navy with an estimated 2500 vessels in current operation. Considered a workhorse for the VSC, the Riga is a small, compact design that utilizes a single warp generator/sublight drive combination. This provides the Riga with a moderate sublight capability and a reasonable warp capacity. The angular design is simple but effective, and the ships small size makes it a difficult target to hit at range. The size restraint made mounting weapons difficult, so the Valhallen engineers designed a foolproof turret system to house them. This gives the weapons a full 360 degree arc of fire, however all weapons must be locked on the same target. The traverse rate of the turret is quick enough to track fast moving targets, but it is not quick enough to split its fire into several arcs at once. The Riga is named for the famed hero Johannas Riga, the mighty Warrior Jarl who finally unified the six families of Valhall. CONSTRUCTION DATA Model Number: D Date Entering Service: 2250 Number Constructed: 2500 HULL DATA Superstructure: 16 Damage Chart: C SIZE: Length: 140m Width: 80m Height: 35m Mass: 55,405m CARGO: Cargo Units: 100SCU Cargo Capacity: 5000mt Landing Capability: None EQUIPMENT DATA Control Computer Type: VSD Transporters 5 Person: 2 20 Person Emergency: 1 ** Troop: 0 Cargo: 1 OTHER DATA Crew: 60 Passengers: 4 Shuttlecraft: 1 ENGINES AND POWER DATA Total Power Units Available: 34 Movement Point Ratio: 2 to 1 Warp Engine Type: VWG-2 Number: 1 Power Units Available: 22 Stress Charts: D/G Maximum Safe Cruising Speed: Warp 8 Emergency Speed: Warp 9 Impulse Engine Type: VSLD-2 Power Units Available: 12 WEAPONS AND FIRING DATA Beam Weapon Type: VFB-2 Number: 2 Firing Arcs: All Firing Chart: L Maximum Power: 2 Damage Modifiers: 8 1 to 4 4 5 to 8 2 9 to 12 Beam Weapon Type: MAPR Number: 1 Firing Arcs: All Firing Chart: S Power to Arm: 5 Damage: See Med. Chart Missile Weapon Type: VAC-2 Number: 1 Firing Arcs: All Firing Chart: J Power to Arm: 3 Damage: 12 SHIELDS DATA Deflector Shield Type: VSC Shield Point Ratio: 1 to 2 Maximum Shield Power: 16 COMBAT EFFICIENCY D: 93.9 WDF: 25
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Post by kaisernathan1701 on Feb 18, 2013 11:09:51 GMT -7
Nice lil ship
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Post by tinker on Feb 18, 2013 13:36:11 GMT -7
Do I see a Liberator tank showing up in a photo in the near future?
That is a great way to "recycle" models from other games.
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Post by thescreamingswede on Dec 19, 2019 9:52:48 GMT -7
Do I see a Liberator tank showing up in a photo in the near future? That is a great way to "recycle" models from other games. Talk about necrothreading. haha I didn't realize that I never finished this page. Guess I should fix that. And yes, more pics are coming.
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Post by brickwall on Dec 19, 2019 11:24:31 GMT -7
Do I see a Liberator tank showing up in a photo in the near future? That is a great way to "recycle" models from other games. Talk about necrothreading. haha I didn't realize that I never finished this page. Guess I should fix that. And yes, more pics are coming. I hope a map of the VSC will be included along with pictures of their ships. I'm thinking they'd face troubles regarding resources to build their ships. If they're beneath the Klingon/Romulan border or on the galaxy's edge, they'd have worse troubles finding them.
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atolm
Commander
Posts: 857
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Post by atolm on Dec 19, 2019 16:08:31 GMT -7
Those are pretty sweet mate!
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Post by tosfan1956 on Dec 20, 2019 19:13:17 GMT -7
Nice concept Swede! I like how you tie in the Vikings of old. That has always been one of my complaints about the Romulans. Quite obvious they are based on Ancient Roman Empire but, no explanation of how they managed to do that. Or how humans managed to copy them... eggs and chickens. For my own personal universe I threw out the reference to Ancient Rome and borrowed a fantasy society that does not exist on Earth or in Star Trek. I was surprised the Frigate cannot land. Transporters are great for most things but, when you want to make a really BIG impression, landing a good sized warship on the capital building front steps just canβt be beat! Jusβ sayinβ
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Post by thescreamingswede on Jan 1, 2020 19:23:59 GMT -7
Gunnarr Class VII Battle CruiserGunnarr Class VII Battle Cruiser One of the most recent additions to the Valhallen fleet is the Gunnarr, a very compact cruiser design that the VSC uses as an interceptor. This fleet footed vessel is designed to intercept and engage any hostile or unknown contact entering Valhallen space or engage enemy vessels before the rest of the fleet arrives, allowing it to determine the enemy's strength. Its single warp generator provides exceptional warp capability while its advanced sub-light drive gives the ship phenomenal handling and maneuverability. The Gunnarr type A carries two of the assault type anti-proton rifles which at full power can destroy even large vessels close up. Combined with the quick sub-light attributes, maintaining range from these devastating weapons is futile. The type B produced a decade later replaced the anti-proton rifles with the long-range type-four fusion beams. This lighter weapon system allowed for two more to be mounted aft, thus giving the design a fly-by capability and opening up a whole new avenue of tactics. Both versions are still in operation, though the Type A is no longer in production. A third version of the Gunnarr has been launched, but its primary hull design has been expanded. It is unclear as to what this modification is for or if it has had any impact on the ship's performance. CONSTRUCTION DATA Model Number: A Date Entering Service: 2279 Number Constructed: 200 HULL DATA Superstructure: 18 Damage Chart: C SIZE: Length: 184m Width: 100m Height: 20m Mass: 93,150mt CARGO: Cargo Units: 50SCU Cargo Capacity: 250mt Landing Capability: None EQUIPMENT DATA Control Computer Type: VCE Transporters 5 Person: 1 20 Person Emergency: 1 ** Troop: 0 Cargo: 0 OTHER DATA Crew: 40 Passengers: 0 Shuttlecraft: 0 ENGINES AND POWER DATA Total Power Units Available: 50 Movement Point Ratio: 2 to 1 Warp Engine Type: VWG-3 Number: 1 Power Units Available: 30 Stress Charts: D/F Maximum Safe Cruising Speed: Warp 9 Emergency Speed: Warp 10 Impulse Engine Type: VSLD-3 Power Units Available: 20 WEAPONS AND FIRING DATA Beam Weapon Type: AAPR Number: 2 Firing Arcs: 2 Fwd Firing Chart: W Power to Arm: 15 Damage: See Chart Beam Weapon Type: Number: Firing Arcs: Firing Chart: Maximum Power: Damage Mods: 8 4 2 SHIELDS DATA Deflector Shield Type: VSI Shield Point Ratio: 1 to 4 Maximum Shield Power: 16 CONBAT EFFICIENCY D: 191.7 WDF: 39.4
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Post by thescreamingswede on Jan 1, 2020 19:40:41 GMT -7
Talk about necrothreading. haha I didn't realize that I never finished this page. Guess I should fix that. And yes, more pics are coming. I hope a map of the VSC will be included along with pictures of their ships. I'm thinking they'd face troubles regarding resources to build their ships. If they're beneath the Klingon/Romulan border or on the galaxy's edge, they'd have worse troubles finding them. If I can find a way to scan/copy/incorporate my galactic map into a file that won't break my poor ancient computer, I will most certainly share it, but if you are familiar with the galaxy a-la FASA, the Valhallen's are located at the far end of the Klingon/Romulan border where they meet beyond The Triangle. They share common borders with the Romulans and the Klingons however the Klingon border is marginally larger. They also share borders with other powers, but they weren't important to the story line at the time when I wrote them into my universe. In the time of TNG, it was my intention to have the VSC be the problem that drew the Romulans away for so long, but we never got that far. As for resources, the VSC is far from poor, but in no way have the level available to them like the Federation. This is why they have limited their capital ship production to a small handful and have kept variants of them at a minimum. This simplifies logistics and keeps the Valhallen component inventories manageable. In fact, most of the designs share common parts and even things like engines and shield components share interchangeable parts.
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Post by thescreamingswede on Jan 1, 2020 20:06:59 GMT -7
Thunder Chariot Class XI Heavy CruiserThunder Chariot Class XI Heavy Cruiser Currently the heaviest vessel the VSC can produce, the Thunder Chariot is also the most deadly. With nearly double the firepower of any current Valhallen vessel, the Thunder Chariot also blends speed and maneuverability with an impressive defensive combination of shielding and a highly advanced fractional plate hull design. The hull utilizes a layered hexagon lattice that incorporates micro pockets of the same lattice within each hexagonal layer, adding to the dead space area between the inner and outer hulls. This creates an ultra strong weave that not only withstands direct impacts, but helps diffuse the energy of such impacts laterally by flexing and bending with the kinetic energy of the hit. This βripplingβ helps distribute the access energy more evenly along the hull and thus lessening the damage. This is especially handy in the outrigger areas that house the assault anti-proton rifles, which are generally more flat and thinner than the rest of the hull. With the advances shielding technology the Valhallen engineers have developed, the Thunder Chariot is a very rugged, sturdy design despite its elegant appearance. The Thunder Chariot uses a single, large warp generator/sub-light combination drive unit that harnesses its power from a quantum micro-singularity. This radical new engine design has proven to be an excellent addition to the Valhallen arsenal ands everal newer, heavier ship designs are being considered for further development and production. In this application however the Thunder Chariot has almost unparalleled handling in both warp and sub-light while still having considerable power left over for offensive and defensive systems. The Type B carries two versions of the Anti-proton rifles developed by the VSC. The main armament is provided by two Assault class units mounted in the outriggers of the ship. The huge weapons provide sufficient firepower to neutralize even large capital ships in one blow. They are backed up by three Medium class Anti-proton rifles that utilize a variation of the foolproof turret used on the successful Riga class destroyers. Like that design, the turret can track a single vessel 360 degrees at almost any speed however the weapons in the turret can only lock on to one vessel at a time. The rest of the firepower is provided by three Heavy Fusion Beams mounted in a trinary bank on the upper forward hull. These beams cover the port and starboard arcs as well as the front. As of yet the Thunder Chariot ships do not carry any torpedo weaponry. CONSTRUCTION DATA Model Number: B Date Entering Service: 2271 Number Constructed: 10 HULL DATA Superstructure: 40 Damage Chart: C SIZE: Length: 280m Width: 200m Height: 75m Mass: 167,160mt CARGO: Cargo Units: 200SCU Cargo Capacity: 10,000mt Landing Capability: None EQUIPMENT DATA Control Computer Type: VCF Transporters 5 Person: 4 20 Person Emergency: 4 ** Troop: 0 Cargo: 2 OTHER DATA Crew: 250 Passengers: 10 Shuttlecraft: 4 ENGINES AND POWER DATA Total Power Units Available: 80 Movement Point Ratio: 4 to 1 Warp Engine Type: VWG-4 Number: 1 Power Units Available: 48 Stress Charts: D/D Maximum Safe Cruising Speed: Warp 10 Emergency Speed: Warp 12 Impulse Engine Type: VSLD-4 Power Units Available: 32 WEAPONS AND FIRING DATA Beam Weapon Type: VFB-7 Number: 3 Firing Arcs: 3fps Firing Chart: T Maximum Power: 12 Damage Modifiers: 8 1 to 6 4 7 to 12 2 13 to 18 Beam Weapon Type: AAPR Number: 2 Firing Arcs: 2 Fwd Firing Chart: W Power to Arm: 15 Damage: See Chart Beam Weapon Type: MAPR Number: 3 Firing Arcs: All Firing Chart: S Power to Arm: 5 Damage: See Chart SHIELDS DATA Deflector Shield Type: VSJ Shield Point Ratio: 1 to 4 Maximum Shield Power: 20 COMBAT EFFICIENCY D: 207.2 WDF: 112.9
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atolm
Commander
Posts: 857
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Post by atolm on Jan 2, 2020 8:16:54 GMT -7
these are great!
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Post by brickwall on Jan 2, 2020 10:36:43 GMT -7
I hope a map of the VSC will be included along with pictures of their ships. I'm thinking they'd face troubles regarding resources to build their ships. If they're beneath the Klingon/Romulan border or on the galaxy's edge, they'd have worse troubles finding them. If I can find a way to scan/copy/incorporate my galactic map into a file that won't break my poor ancient computer, I will most certainly share it, but if you are familiar with the galaxy a-la FASA, the Valhallen's are located at the far end of the Klingon/Romulan border where they meet beyond The Triangle. They share common borders with the Romulans and the Klingons however the Klingon border is marginally larger. They also share borders with other powers, but they weren't important to the story line at the time when I wrote them into my universe. In the time of TNG, it was my intention to have the VSC be the problem that drew the Romulans away for so long, but we never got that far. As for resources, the VSC is far from poor, but in no way have the level available to them like the Federation. This is why they have limited their capital ship production to a small handful and have kept variants of them at a minimum. This simplifies logistics and keeps the Valhallen component inventories manageable. In fact, most of the designs share common parts and even things like engines and shield components share interchangeable parts. Okay, I found the map of the Klingon Empire including it's border with the Feds and Romulans. So the VSC would be below their treaty borders but above the Galactic Barrier on the galaxy's edge. {No Star Wars pun intended. } Hope it gets posted correctly.
EDIT: Okay, I think I got this right.
Here is the FASA Map I got from fasaststcs.com/. I added both the Kephan Unity and the VSC to it. Swede, if this is in accurate or needs fixing, please let me know. Many thanks in advance.
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Post by trynda1701 on Jan 2, 2020 15:18:48 GMT -7
Gunnarr Class VII Battle CruiserGunnarr Class VII Battle Cruiser One of the most recent additions to the Valhallen fleet is the Gunnarr, a very compact cruiser design that the VSC uses as an interceptor. This fleet footed vessel is designed to intercept and engage any hostile or unknown contact entering Valhallen space or engage enemy vessels before the rest of the fleet arrives, allowing it to determine the enemy's strength. Its single warp generator provides exceptional warp capability while its advanced sub-light drive gives the ship phenomenal handling and maneuverability. The Gunnarr type A carries two of the assault type anti-proton rifles which at full power can destroy even large vessels close up. Combined with the quick sub-light attributes, maintaining range from these devastating weapons is futile. The type B produced a decade later replaced the anti-proton rifles with the long-range type-four fusion beams. This lighter weapon system allowed for two more to be mounted aft, thus giving the design a fly-by capability and opening up a whole new avenue of tactics. Both versions are still in operation, though the Type A is no longer in production. A third version of the Gunnarr has been launched, but its primary hull design has been expanded. It is unclear as to what this modification is for or if it has had any impact on the ship's performance. CONSTRUCTION DATA Model Number: A Date Entering Service: 2279 Number Constructed: 200 HULL DATA Superstructure: 18 Damage Chart: C SIZE: Length: 184m Width: 100m Height: 20m Mass: 93,150mt CARGO: Cargo Units: 50SCU Cargo Capacity: 250mt Landing Capability: None EQUIPMENT DATA Control Computer Type: VCE Transporters 5 Person: 1 20 Person Emergency: 1 ** Troop: 0 Cargo: 0 OTHER DATA Crew: 40 Passengers: 0 Shuttlecraft: 0 ENGINES AND POWER DATA Total Power Units Available: 50 Movement Point Ratio: 2 to 1 Warp Engine Type: VWG-3 Number: 1 Power Units Available: 30 Stress Charts: D/F Maximum Safe Cruising Speed: Warp 9 Emergency Speed: Warp 10 Impulse Engine Type: VSLD-3 Power Units Available: 20 WEAPONS AND FIRING DATA Beam Weapon Type: AAPR Number: 2 Firing Arcs: 2 Fwd Firing Chart: W Power to Arm: 15 Damage: See Chart Beam Weapon Type: Number: Firing Arcs: Firing Chart: Maximum Power: Damage Mods: 8 4 2 SHIELDS DATA Deflector Shield Type: VSI Shield Point Ratio: 1 to 4 Maximum Shield Power: 16 CONBAT EFFICIENCY D: 191.7 WDF: 39.4 Very nice stats, @swede. But you can't use that mini, I use it as a Tholian design!!! Do you have the weapon damage Charts for the Anti proton rifles available?
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Post by brickwall on Jan 2, 2020 22:02:13 GMT -7
Swede, a thousand thank-yous for reviving this thread and expanding it. I'd love to see in the future, for example, what their freighters and scouts look like. Or their starbases even. May Heaven grant you continued success on this! Cheers!
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Post by thescreamingswede on Jan 3, 2020 2:12:50 GMT -7
As a matter of fact I do. I actually have an almost complete Ship Construction Listing for the Valhallen, but I haven't completed the MPR charts for every engine design. Since I only had a few designs to do, I never fleshed the charts out. I should probably do that. LOL!
Here are the Anti-proton rifle charts. Of course, this format will probably scrunch things up, so hopefully it all makes sense (edit: and it did, royally, so I had to redo it).
ANTI-PROTON CHARTS RANGE LIGHT 1 28 2 28 3 24 4 24 5 20 6 20 7 16 8 14 9 12 10 12 11 8 12 6 13 3 14 1
RANGE MEDIUM 1 32 2 29 3 27 4 27 5 25 6 23 7 21 8 19 9 17 10 15 11 13 12 11 13 9 14 7 15 6 16 5
RANGE HEAVY 1 36 2 36 3 32 4 32 5 28 6 28 7 24 8 24 9 20 10 20 11 16 12 16 13 14 14 14 15 12 16 12 17 10 18 10
RANGE ASSAULT 1 40 2 30 3 30 4 30 5 28 6 28 7 26 8 26 9 24 10 24 11 22 12 22 13 20 14 20 15 18 16 18 17 17 18 17 19 16 20 15
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Post by thescreamingswede on Jan 3, 2020 2:23:11 GMT -7
Yup, that's exactly where they are. A rather treacherous place to be really, but can't be any worse than being sandwiched between the Klingons and the Federation. Well done my friend!
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Post by brickwall on Jan 4, 2020 2:30:53 GMT -7
Yup, that's exactly where they are. A rather treacherous place to be really, but can't be any worse than being sandwiched between the Klingons and the Federation. Well done my friend!
From the current numbers so far posted for VSC ships, it seems that any Concordat patrol would be destroyer heavy. It seems to me also that any strike force built to hit either Klingon or Romulan space would rely more on destroyers than either of their rivals. Off the top of my head, I'd imagine such a Concordat force as:
1xGunnarr BC 2xWarserpent FG 3xRiga DD (minimum)
1xUnknown-name SC
If additional help was needed, a Thunder Chariot CA would be called in ONLY in severe emergency. Otherwise, more destroyers come to the rescue. After all, they have 2,500 of them! That's a HUGE honking reserve to call upon.
Plus since they are a warrior culture like the Klingons, it seems to me they'd clash more with them rather than the Romulans. Opposites attract, similars repel. True for magnets, true for warrior peoples. And I'll stand corrected if I'm wrong.
What do you think? What would be a standard VSC patrol that would oppose any Klingon or Romulan raiders or patrols?
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Post by Meteo Ascension on Jan 4, 2020 11:25:27 GMT -7
Funny, I used the Model of the Gunnarr for a Lyran PF, scaled down, of course.
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atolm
Commander
Posts: 857
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Post by atolm on Jan 4, 2020 11:27:38 GMT -7
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Post by thescreamingswede on Jan 7, 2020 20:46:12 GMT -7
Thanks Atolm. Downright spectacular.
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atolm
Commander
Posts: 857
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Post by atolm on Jan 8, 2020 19:10:14 GMT -7
Thanks Atolm. Downright spectacular. Anytime bro! I wanted to give it a "stormy" look to the nebula, to fit in to the whole Norse theme.
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Post by squawk on Jan 9, 2020 20:00:26 GMT -7
You could probably turn one of the Babylon 5 Wars Centauri "Dargan" strike cruiser minis into a great model for this. The basic shape is pretty close.
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